Welcome, Guest. Please Login or Register
Liberty News Forum
 
 
Home Help Search Login Register



Liberty News Forum
Political Discussion News Forum - Let your opinions be heard on current news and politics. Not for wimps!
Political Opinion Page - Recent Posts - LNF Forums
Christian Forum - Religion Forum - Creative Writing - Sports Forum
A1 News Page - Games - Computers Tech - Military - Financial News - Bunker - Presidential Tracking Poll
Directory of LNF Blogs - Rasmussen Reports Polls - House - Off the Wall News - Page 2 - Chat Room
Pages: 1 2 3 
Send Topic Print
Civ V (Read 3,442 times)
Queshank
LNF Representative2
***
Offline



Posts: 1,690
Civ V
Nov 9th, 2010 at 8:01am
 
At first blush I thought Civ V was the best yet.  It combined the kind of tactical play I enjoyed from Panzer General with the old Civ strategic level gameplay.  I was pleased to see a developer reference PG as an inspiration for their new hexagonal design.

After playing a few games ... I'm not so sure it works.  It seemed to kind of destroy the fun of playing Civ and replace it with some of the fun of playing PG, but not all of it.

I know some of you play Civ.  Did you get Civ V?  Are you loving it or are you already bored with it like I am?  It seems incredibly easy.  I never did win a conquest game in any other Civ games ... my first Civ V game I steamrolled the world.  Course I played my first game on the default difficulty setting, but still.

Queshank
Back to top
 

Rush Limbaugh: Helping people feel better about being petty since 1986.
 
IP Logged
 
Triple_R
LNF Representative
LNF Bunker
***
Offline


I Love Liberty News Forum!

Posts: 1,322
Gender: male
Re: Civ V
Reply #1 - Nov 14th, 2010 at 2:06pm
 
Sorry for the late response, but I just picked this game up recently.

Just to provide some background, I'm a long-time Civilization fan, having played Civilization 2 (for the PlayStation), Civ 3 (for the PC), both Civilization:Call to Powers, FreeCiv, and Civilization IV.

Now, while being on the default setting no doubt made things easy in general, I also get the sense that this Civilization game is the easiest of them all when it comes to the military aspect of the game. IIRC, I did manage to gain a Military victory in a couple of the older Civs (I definitely remember doing so in the first Call to Power game), but they were hard slogs, even on lower difficulty levels.

There's two key differences about this game (compared to other Civ games) that make the military aspect easier:

1. AI-controlled civilizations barely expand. At all. In incredibly sharp contrast to most Civ games (where the AI is basically spamming Settlers like nobody's business), the AI for Civ V expands at a snail's pace. I'm currently at 1000 AD as the Egyptians, and none of the other civilizations control more than 4 cities. Fewer enemy cities means conquering entire civilizations becomes way easier, as you only need to take a few cities to completely conquer a civilization.

2. Cities now can defend themselves, with or with out garrisoned/fortified units in them. You'd think that this would make conquering a city harder, and maybe it would be if the AI bothered to make much of a military, but the AI doesn't do this. I find that three strong units (Swordsmen, I tended to use) is enough to take a city in 2 or 3 turns (well, as long as you're in the right era to be using Swordsmen, of course). And this even includes Capitols, that oddly seem to be no more strongly defended than any other city. In most Civ games, once war is declared, the enemy civilization ramps up military production, and by the time you get to their Capitol, you have a massive defense force to contend with. Not here, at least not on default difficulty.

Now, the other aspects of the game (race to build Wonders, tech tree progression), I don't find the AI any easier than other Civ games. In fact, this AI takes Wonder-creation a bit more seriously than it does in many Civ games. But I guess the trade-off for that is that it doesn't bother with military concerns at all.


Now, I'm enjoying the game, but if you like Civ mainly for the military aspect, then I can certainly see this one being dull for you. This game has a lot of neat features, though, with the Advisers thankfully making a return, the return of barbarian encampments, the introduction of City States, Social Policy trees that add an almost RPG-element to this, and the overall look of the game.


As an aside, my all-time favorite Civ game is still Civilization 2 for the Playstation. While a lot of the other Civs have some neat features, I find that the old Civ 2 game has a certain charm to it that over Civ games just haven't managed to capture.
Back to top
 
 
IP Logged
 
FreedomLover
Hardhat
Conservative Caucus
LNF Bunker
*****
Offline


RIP Roger... you'll be
missed.

Posts: 24,993
The sane part of California
Gender: male
Re: Civ V
Reply #2 - Dec 1st, 2010 at 3:50am
 
Haven't tried it yet Q, still enjoying Civ 4 though..... I'd probably need a new computer to play the new version.

I picked up Civ 2 at a garage sale..... just want to try it out.
Back to top
 

The DLC:...&&&&... &&&&&&
 
IP Logged
 
Queshank
LNF Representative2
***
Offline



Posts: 1,690
Re: Civ V
Reply #3 - Dec 3rd, 2010 at 9:28am
 
Triple_R wrote on Nov 14th, 2010 at 2:06pm:
Sorry for the late response, but I just picked this game up recently.

Just to provide some background, I'm a long-time Civilization fan, having played Civilization 2 (for the PlayStation), Civ 3 (for the PC), both Civilization:Call to Powers, FreeCiv, and Civilization IV.

Now, while being on the default setting no doubt made things easy in general, I also get the sense that this Civilization game is the easiest of them all when it comes to the military aspect of the game. IIRC, I did manage to gain a Military victory in a couple of the older Civs (I definitely remember doing so in the first Call to Power game), but they were hard slogs, even on lower difficulty levels.

There's two key differences about this game (compared to other Civ games) that make the military aspect easier:

1. AI-controlled civilizations barely expand. At all. In incredibly sharp contrast to most Civ games (where the AI is basically spamming Settlers like nobody's business), the AI for Civ V expands at a snail's pace. I'm currently at 1000 AD as the Egyptians, and none of the other civilizations control more than 4 cities. Fewer enemy cities means conquering entire civilizations becomes way easier, as you only need to take a few cities to completely conquer a civilization.

2. Cities now can defend themselves, with or with out garrisoned/fortified units in them. You'd think that this would make conquering a city harder, and maybe it would be if the AI bothered to make much of a military, but the AI doesn't do this. I find that three strong units (Swordsmen, I tended to use) is enough to take a city in 2 or 3 turns (well, as long as you're in the right era to be using Swordsmen, of course). And this even includes Capitols, that oddly seem to be no more strongly defended than any other city. In most Civ games, once war is declared, the enemy civilization ramps up military production, and by the time you get to their Capitol, you have a massive defense force to contend with. Not here, at least not on default difficulty.

Now, the other aspects of the game (race to build Wonders, tech tree progression), I don't find the AI any easier than other Civ games. In fact, this AI takes Wonder-creation a bit more seriously than it does in many Civ games. But I guess the trade-off for that is that it doesn't bother with military concerns at all.


Now, I'm enjoying the game, but if you like Civ mainly for the military aspect, then I can certainly see this one being dull for you. This game has a lot of neat features, though, with the Advisers thankfully making a return, the return of barbarian encampments, the introduction of City States, Social Policy trees that add an almost RPG-element to this, and the overall look of the game.


As an aside, my all-time favorite Civ game is still Civilization 2 for the Playstation. While a lot of the other Civs have some neat features, I find that the old Civ 2 game has a certain charm to it that over Civ games just haven't managed to capture.


Hey Triple R.  Long time no chat Smiley  Thanks for the in depth response. 

Just to clarify so I'm not misunderstood... I don't necessarily think that the new combat system is easier than the old.  I actually think it's far superior.  It's more like what I'm used to from having played strategical combat games.

My gripe is/was that in focusing all of their attention and design on the combat system ... the rest of the game almost feels tacked on.  A lot of the depth and fun of the game seemed (as I say at first blush) to be gone, overshadowed by the combat.  I liked the prior Civ games because they WEREN'T war games ... when I wanted to play war games I played other games.  When i wanted a sandbox to create a huge civilization in, I played Civ.

Having said all that, I've since gone back to Civ 5 and played a few more games.  (I had only played 2 or 3 games when I made my first post, then got bored with it and set it aside)  But I ramped up the difficulty level.  Now I get it.  You're right, it's not any easier than other games.  They made the lower levels far easier.  Ramp it up a few levels and it gets a bit tougher.  Military conquest still seems to be the easiest path to take (for me at any rate), but that just goes to show that the other paths are actually even a bit more challenging than the older games.  I guess I'm revising my initial opinion of the game somewhat.  I'm trying to win a cultural game now, and it actually seems far more challenging juggling the size of your civ with cultural policy purchases etc, than the old build more wonders strategy of prior games.

Queshank
Back to top
 

Rush Limbaugh: Helping people feel better about being petty since 1986.
 
IP Logged
 
Queshank
LNF Representative2
***
Offline



Posts: 1,690
Re: Civ V
Reply #4 - Dec 3rd, 2010 at 9:34am
 
FreedomLover wrote on Dec 1st, 2010 at 3:50am:
Haven't tried it yet Q, still enjoying Civ 4 though..... I'd probably need a new computer to play the new version.

I picked up Civ 2 at a garage sale..... just want to try it out.


I would have to say that Civ 4 is still my favorite incarnation of the series. 

No wait...I still think Alpha Centauri is the best.  Always loved that game for some reason. 

But after AC, Civ 4 is the best Smiley 

I might be changing that to Civ 5 pretty soon.  As I tinker with it and think outside the "old Civ" box more, I'm more and more intrigued by the game.

And I think it does have some steep requirements CPU wise to run on high settings, but it's probably pretty similar to Civ 4's requirements on some lower settings.  I base that analysis on absolutely nothing, so bear that in mind if you're looking at purchasing the game Wink

Queshank
Back to top
 

Rush Limbaugh: Helping people feel better about being petty since 1986.
 
IP Logged
 
FreedomLover
Hardhat
Conservative Caucus
LNF Bunker
*****
Offline


RIP Roger... you'll be
missed.

Posts: 24,993
The sane part of California
Gender: male
Re: Civ V
Reply #5 - Dec 3rd, 2010 at 4:54pm
 
I'm sure I've mentioned it before but my one issue with the Civ games is the time limit..... but then I don't play it to actually win, I just play because I enjoy the process of selecting a site to build and then building up my cities..... in fact usually I just play by myself and don't have any civs to compete against.
Back to top
 

The DLC:...&&&&... &&&&&&
 
IP Logged
 
Queshank
LNF Representative2
***
Offline



Posts: 1,690
Re: Civ V
Reply #6 - Dec 6th, 2010 at 10:55am
 
FreedomLover wrote on Dec 3rd, 2010 at 4:54pm:
I'm sure I've mentioned it before but my one issue with the Civ games is the time limit..... but then I don't play it to actually win, I just play because I enjoy the process of selecting a site to build and then building up my cities..... in fact usually I just play by myself and don't have any civs to compete against.  


I hear ya.  I've been annoyed plenty of times when the time limit runs out and I still haven't finished what I like to do.

I don't think you'd like Civ V.  That's kind of what I was complaining about in my original post.  Besides the new combat system, the rest of the game just feels very lacking and empty.  I've managed to realign myself to it, but ONLY because I'm approaching some games from a "Gotta win it" angle.  I've seldom cared if I win other Civ games.  I just like doing the research and building my civilization.

Queshank
Back to top
 

Rush Limbaugh: Helping people feel better about being petty since 1986.
 
IP Logged
 
FreedomLover
Hardhat
Conservative Caucus
LNF Bunker
*****
Offline


RIP Roger... you'll be
missed.

Posts: 24,993
The sane part of California
Gender: male
Re: Civ V
Reply #7 - Dec 6th, 2010 at 10:22pm
 
Queshank wrote on Dec 6th, 2010 at 10:55am:
I hear ya.  I've been annoyed plenty of times when the time limit runs out and I still haven't finished what I like to do.

I don't think you'd like Civ V.  That's kind of what I was complaining about in my original post.  Besides the new combat system, the rest of the game just feels very lacking and empty.  I've managed to realign myself to it, but ONLY because I'm approaching some games from a "Gotta win it" angle.  I've seldom cared if I win other Civ games.  I just like doing the research and building my civilization.

Queshank


Combat system? How's it different than the old style of fighting?

p.s. Speaking of combat have you been keeping up with the Total War series? I bought Medieval 2 when it came out years ago but couldn't play it because of my computer limitations and I think there's been a few more releases since then.

p.p.s. Probably kind of lame but I just started playing Zoo Tycoon a few days ago and am now addicted to it.
Back to top
 

The DLC:...&&&&... &&&&&&
 
IP Logged
 
Queshank
LNF Representative2
***
Offline



Posts: 1,690
Re: Civ V
Reply #8 - Dec 7th, 2010 at 4:17pm
 
FreedomLover wrote on Dec 6th, 2010 at 10:22pm:
Combat system? How's it different than the old style of fighting?


Did you ever play the old Panzer General series?  It's a pretty simplistic strategic wargame, but I loved it.  If I could get it to work on my comp I'd still be playing it, but it's too old.

Units are no longer stackable.  And the old square grid has been replaced by a hexagonal grid allowing diagonal movement.  So you can have 2 units beside each other guarding a mountain pass, adding to each other's combat value by providing flanking bonuses.  Then you can have artillery or archery units behind them using ranged attacks (2 tiles away at the start, later artillery pieces can shoot 3 tiles away).  Units become a lot more valuable, because it takes a long time to produce them.  You don't want to lose any.  And the combat system makes sense.  I have yet to lose a battleship to a caravel for example.  

Oh and cities even without garrisoned units have ranged attacks where they can attack barbarians in their lands.  Like a sieged castle having ballista or something.  They also have a "defense value" so you can actually leave early cities ungarrisoned in the early game without worrying about losing it to low level early game barbarians.  

I love it.  I really do.  

Quote:
p.s. Speaking of combat have you been keeping up with the Total War series? I bought Medieval 2 when it came out years ago but couldn't play it because of my computer limitations and I think there's been a few more releases since then.


My wife got me Empire TW for Christmas.  It was fun for awhile, and it's nice how they did naval combat ... but I think Medieval 2 is still the best of the series.  Something about the classic rock/paper/scissors of infantry/archery/cavalry that appeals to me.  I like holding units in position with my spearmen, rolling up their flanks with my infantry then running around and hitting em from behind with my cavalry.  That's good times heh.

Empire has all ranged units because of gunfire, and it's pretty fun to put a few militia in position and fire down at the enemy charging up at you.  But every unit kinda feels the same.  Just not as fun for me.  

Quote:
p.p.s. Probably kind of lame but I just started playing Zoo Tycoon a few days ago and am now addicted to it.


I like those sandbox games.  I can waste a looot of time with games like Zoo Tycoon. I bought it for my daughter a number of years ago and she loved it.  I sat and played it with her and loved it too.

Cataclysm was released today (3rd expansion for World of Warcraft) ... so I imagine that'll be the game of choice for a little while.

Queshank
Back to top
 

Rush Limbaugh: Helping people feel better about being petty since 1986.
 
IP Logged
 
Rabbit_Reborn
LNF Speaker
LNF Bunker
*****
Offline


Extremist.

Posts: 10,675
Midwest
Re: Civ V
Reply #9 - Feb 8th, 2011 at 11:47am
 
I found Civ 5 to be a massive disappointment.

Perhaps I'll get back to it later, but I just couldn't get into it at all. It's very slow.

I'm almost ashamed at how much I love Civ 4. I find it to be the total package, and it can be enjoyed in so many different ways. A tiny nation, limited by the strength of surrounding nations, can still succeed in religion or economics or technology. A massive nation will often be limited by the cost of a huge empire and begin to lag technologically. Spread your own religion far and wide, and money starts pouring in. Get the right Wonder, and you've achieved a massive edge against the rest of the world. Beat a neighbor to a key technological breakthrough by a few years, and you can exploit that edge in the limited time you have it to increase the empire.

I just found it to be the perfect mix, and variables made large maps an adventure to find out which civilization was doing well across the oceans or (early on) on the other side of the continent. The scenario "Earth (18 Civs)" is just a blast, to try and succeed (in any number of ways) with great civilizations of the world on an earth-like map. I'm a huge fan, and I was always busy trying to manage the empire.

Civ 5 is just dull. It take 1,000 years to build something, and I just kept pressing "Next Turn" a hundred times. The AI is worse, somehow, then the previous editions. Happiness automatically decreases across the entire empire if you expand the size of the empire? When would that be true? Religion is gone. Trading technologies, gone. Slow. Dull. Everything takes longer. Military campaigns take longer, so 4 year wars are virtually impossible when it takes 50 years to move a horse-mounted unit 2 squares, and there can only be one unit at a time in a geographic area roughly the size of Ohio (on large maps). No more stacking = bad thing.

Every unit can just move onto water. That's more simplification from previous editions that makes planning and strategizing less of a requirement (previous editions required you to build something of a navy to move into the seas).

The Social Policies are far too restrictive. A civilization that chooses a certain route 4,000 years ago is still constrained by that same policy?

Maybe I'm missing something, but I did not even finish a single game, despite starting many, because I just got too bored. I was on a relatively high difficulty, and got so bored trying to pursue a peaceful strategy that I just decided to take over a continent. I did that easily. Nothing to it. Then I was like "Should I go across the ocean and take over the other major continent?" Decided against it, and quit, because it's such a pain to launch a military campaign without stacking units, since each individual unit has to be moved individually... And if you try to send a unit a long ways with one command, invariably it will go on some idiotic route.

Instead of managing details of an empire (technologies, building cities up with a variety of improvements, spreading religion and corporate entities), I'm moving 15 units, piece by piece, one tile at a time, and pressing "Next Turn". Once every thousand years, a city will have built something, but that hardly breaks up the monotony.

I'm the sort of "gamer" that has at most 2 games in a queue at any time. I don't play a large variety of games. But when I do, it's usually because I found something I really enjoy, and play it like mad for a while. I have enjoyed the Civ franchise since the 2nd version, when I was introduced. This one, Civ 5, is terrible.

Again, maybe I'm missing something, but for the life of me I can't find out what that might be.
Back to top
 

"But whether the Constitution really be one thing, or another, this much is certain — that it has either authorized such a government as we have had, or has been powerless to prevent it. In either case, it is unfit to exist."

—Lysander Spooner, The Constitution of No Authority, 1870
 
IP Logged
 
Pages: 1 2 3 
Send Topic Print
(Moderators: admin, PoliMod)

Conservative Blog Advertising
LNF Blogs
A1 News Page
All News Polls
Capitalist Chronicle
Political Frog
Poor Wally's Almanac
Obamanation
LNF Yomo
David Limbaugh
Obama countdown clock
National debt clock
Unemployment Rates
U.S. Budget Deficits
Inflation rate
Misery Index
LNF Books
Conservatives Directory




LNF Home - Political Opinion Page
LNF Forums

Poll Vote for President
Opinion on Abortion - Christian Forum - Religion Forum - Sports Forum - Entertainment - Games - House
Library and references - Constitutional Rights - History Forum - Military - Cooking and Crafts - Creative Writing
Video Games - Off the Wall News - Science Forum - Tech Gadgets - Financial News - Home Repair - Humor
Bunker - Page 2 - Page 3 - Page 4 - Chat Room





Drudge Report - News Max - Rush Limbaugh - FrontpageMag
Advertise on the LNF - Magazines Discounts - Twitter LNF - LNF Archive - LNF News
LNF Blog
News and Political Links
Political Blogs
Add your website or blog
Political Columnists
Political Humor
News forum posting, privacy policy and member rules